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27 February 2011

Audio

This is just an update on what we plan to do for the audio soundscape
I have also talked to pat about the direction our audio will go in, we intend to do lot of layering of sounds to create the “sound of silence” and ambient sounds found in a forest. We will be using 4/5 mics for outdoor recording and then we will be using 5.1 surround sound to output our recordings in the room. I have used the outdoor recording equipment previously so I am confident we will be able to capture high quality sounds for replay.
I have been thinking about what kind of audio samples and recordings have to be done and talked about it in depth with the group to make sure we all agree on the atmosphere we want the user to get from the project. I have surveyed a number of people to see what kind of sounds and elements they would expect from a forest. I have broken the sounds into different categories:

• Background track
• Ambient sound of the forest


• Individual Elemental sounds
• Sound effects

For the background track we will be using original compositions by team member Alannagh Brennan. The piece we have chosen for the background track is a whimsical piece of music using layered acoustic guitars and reverbs to create an ambient and relaxing atmosphere. It is a beautiful piece that we will be looping throughout the duration of the project. We will use a low pass filter that will slowly build to a higher frequency once the forest is at its climax of growth and expression. The piece will be layered so that the more the user interacts with it the higher the frequency and the louder and more exciting it sounds. The background piece will play on a 5 minute loop.
Ambient sound of the forest
This is the “sound of silence” that we will be recording to create a forest like an effect it will be a subtle recording to gain an atmosphere of outdoors, of wilderness and it will be played throughout the opening sequence of the piece and fade back as the elemental sounds and the forest sound effects come into effect.

New Logo



Logo by Fodhla

Alannagh.

23 February 2011

Flowers

The flowers in rePLAY forest will be handmade. Here are links to ideas and online tutorials inspiring the interactions design...

Buttons into flowers tutorial

Crochet wire flowers

Crochet pot flowers

Paper Cherry Blossom Display

Felting flowers

Origami flowers

Origami Tulip


Video sourced from Arts and Crafts for Adults


Annie.

22 February 2011

Design Update

*Above is a water colour design of one graphical fauna element *

So after everything has been done for the script it is time to start the creation process. To kick things off we have each been assigned personal deadlines for the project elements. I will be spending the next week concentrating on finalising some floral and leaf graphics so Fodhla can begin to work on the animation.

As well as this I will focus on the creation of the poster as part of the continuous assessment in the design module. I have got some concepts already drawn up and have picked what I feel to be the strongest one. The poster is due on March 1st and is worth 30% of the design mark of the project.

Alannagh.

16 February 2011

Arduino


Our Arduino board and starter kit arrived a few days ago. 

First step is to download the Arduino Software.


The model of Arduino board used for rePLAY is the Duemilanove ATmega 328 microcontroller. It is a circuit board programmed via USB. I chose to use an Arduino over a keyboard hack because I feel it is well suited to the physical interface of the rePLAY project. It will provide a sturdy framework to the hardware.

Annie.